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21. Hilmar Veigar PTtursson's (CCP CEO) Greed. - in EVE General Discussion [original thread]
Greed or no, I think it the idea itself is brilliant, whether you look at it as a game or simply clever business. Two games, intertwined, influencing one and the same persistant universe... it's fresh, it's innovative, it introduces walking on pla...
- by Yilan Cheran - at 2009.08.20 15:27:00
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22. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Yukie Lay o/ Support for this, although why do people think CCP actualy look at these threads? Oh, they do. Especially this one since the idea is so good. It may be a pretty complex idea to implement though (completely ov...
- by Yilan Cheran - at 2009.08.18 07:40:00
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23. On The Resignation Of Souro Foiritan - in Intergalactic Summit [original thread]
And the successor will be... Jacus Roden, I suppose? Woop-tee-do, another Intaki. Mark me, the smiley-faces will keep shoving jobs to each other, like they have done ever since some naive fools thought it a funny idea to lead them out of that prim...
- by Yilan Cheran - at 2009.08.18 07:29:00
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24. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Stupid. Knowing that upon returning a long skill would be finished has brought me back to Eve twice, and for at least two people I introduced to Eve, Ghost Training was one of the big selling points. But oh well, we'll see if disabling this will ...
- by Yilan Cheran - at 2008.10.16 19:29:00
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25. Where is the new patch? - in EVE General Discussion [original thread]
Hm, actually I am kind of curious as well, I'd have expected to be able to logon by now, but still seems to be impossible. Or is it just me?
- by Yilan Cheran - at 2007.12.18 14:33:00
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26. Not a skill queue - in Player Features and Ideas Discussion [original thread]
Nah, this idea may actually have something to it. It's not so much queueing-up, but more like catching up if you haven't trained any skills for a while (if I understand correctly). Would take some careful balancing to avoid exploits, but forgettin...
- by Yilan Cheran - at 2007.11.20 09:19:00
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27. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: fireestria WoW, this is a fantastic idea and i hope it gets put into the game. tho i was a bit taken aback to find it took a DEV 14 months to give a reply from the oridional post. during the resent FF07 it was mentioned th...
- by Yilan Cheran - at 2007.11.19 19:16:00
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28. New regions in eve - in EVE General Discussion [original thread]
Edited by: Yilan Cheran on 29/10/2007 19:09:59 Mwoah, weird space effects could be amusing, it's just that it'd never fly if those effects would encompass complete systems. But "some sort of grid", as the op suggests... why not? At the moment...
- by Yilan Cheran - at 2007.10.29 19:09:00
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29. Train more than 1 skill at once, for +$2/month for every extra skill - in Player Features and Ideas Discussion [original thread]
Aiiii! Dis be no good plan at all I know we're not really supposed to simply "shoot down" ideas, but allowing people to simply buy their way into a shortcut to ueber-ness would be just about the worst thing that could happen to Eve...
- by Yilan Cheran - at 2007.09.30 19:00:00
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30. Stupid Ideas Contest ! - in Player Features and Ideas Discussion [original thread]
Bring back proximity mines! I still wasn't done figuring out if something useful might be done with those after all
- by Yilan Cheran - at 2007.09.28 19:31:00
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31. Damaged Ship Textures - in Player Features and Ideas Discussion [original thread]
Very cool idea! Nightmare for the graphics team, but that's for them to deal with of course, heheh The downsides to this would partly be the same as those of the many "paintshop" ideas. Mostly, you will not usually get a good look at other ships,...
- by Yilan Cheran - at 2007.09.24 19:57:00
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32. Aquirable modules through skill training - in Player Features and Ideas Discussion [original thread]
This might be one of those things that are facilitated off-eve but would be great to have in Eve itself, especially since it is always perfectly personalized and up-to-date that way. Me like! One thing to take into consideration, of course, is th...
- by Yilan Cheran - at 2007.09.24 19:52:00
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33. Little idea for high-sec warp disruption fields? - in Player Features and Ideas Discussion [original thread]
Edited by: Yilan Cheran on 24/09/2007 17:05:39 Originally by: lofty29 Why not just take the high-sec route around Miz? Nah, that'd be boring. Basically, I'd like a way to give low sec gate camps a chance again. I miss hating them ...
- by Yilan Cheran - at 2007.09.24 17:00:00
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34. IskSense? anyone else uses it? - in EVE General Discussion [original thread]
Originally by: Luigi Thirty Isn't this basically Paying With Out Of Game Items With ISK, which is 100% illegal? I'd say it isn't- this is simply an idea to facilitate Eve-ish content to Eve players. As long as no real money is converted...
- by Yilan Cheran - at 2007.09.22 19:06:00
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35. New money making idea for CCP - in Player Features and Ideas Discussion [original thread]
I used to be all in favor for this, but my opinion has changed a bit, for two reasons: First, you only really notice the details on your own ship, much less those on others, in other words, it would add only a little to the game. The thing that s...
- by Yilan Cheran - at 2007.09.22 18:52:00
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36. Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Originally by: Queen Killerz I would like CCP to stop with adding more crap to this game. Fix the issues at hand.. Then lets begin adding more junk to game. No worries there, they have a content team and a bug fix team, so it's not eith...
- by Yilan Cheran - at 2007.09.22 18:38:00
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37. Personal Vendettas - in Player Features and Ideas Discussion [original thread]
Might be fun, just as long as it is not free to maintain a Vendetta, otherwise it wfll become an instrument for "noob-griefing". Maybe it could be implemented so that you can only start a Vendetta against someone you have kill rights on, or someon...
- by Yilan Cheran - at 2007.09.22 18:28:00
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38. Little idea for high-sec warp disruption fields? - in Player Features and Ideas Discussion [original thread]
This may have been brought up several times before but since I could not find it, might as well write this down. So heeeeeere goes I was kind of wondering why warp disruption fields were not allowed in 0.4- and lower sec space. Reason being mai...
- by Yilan Cheran - at 2007.09.22 18:15:00
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39. If CCP were to sell scale models of the ships would you buy them? - in EVE General Discussion [original thread]
I would so much like to say that I'd be too sensible with my money to buy them... but I'd most likely manage that level of maturity for half an hour tops, grind teeth, close browser, open browser, scream "DAMN YOU CCP!" and place an order for one ...
- by Yilan Cheran - at 2007.09.12 20:04:00
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40. Logistic Drones: A Crime? - in EVE General Discussion [original thread]
I find it a little odd that even with a logistic drone the option to get it to work is called "engage target"... apparently the game considers activating a drone in any way at all as an attack action. Not really a bug, I'd say, but certainly a tin...
- by Yilan Cheran - at 2007.08.25 15:28:00
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